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13

You can go microtonal using MIDI! You don't need an extension. The question is: does your instrument/device (hardware or software) allows it? MIDI can handle microtonality from the control surface to the program interpreting it. One example of MIDI allowing microtonality in the interpreting side is Native Instrument's Absynth. You can set the instrument ...


11

I've used this before and I know there is a ton of documentation for this program. If you scan the documentation you can find out what the results of each event means. This is directly from the documentation: Track, Time, Note_on_c, Channel, Note, Velocity Send a command to play the specified Note (Middle C is defined as Note number 60; all ...


9

Microtonal is tricky on MIDI because it separates the space between half-tones into 128 equal notes. I'm surprised any normal MIDI player won't integrate pitch bend as a microtonal parameter - is that how you are doing it? I've been trying to work on a continuous pitch controller in MIDI. the issue is that depending on the MIDI player, the 0-128 can send ...


9

Yes, there are electronic drums. There will be a tapping sound when playing. This will likely not disturb your neighbors, but your room mate might find it disturbing. I believe that playing with brushes is problematic, but I'm not updated on the technical advancements of electronic drums.


9

I think that you probably mean "whinnying" of a horse. With brass instruments, it's typically done with a valved instrument, such as a trumpet or a tuba (or valve trombone if you have one.) The sound is typically produced by pressing the valves halfway down and either shaking the instrument (in the case of a trumpet) or by making a very wide vibrato. ...


8

General Midi specifies a mapping. Roland's GS standard adds to it as does Yamaha's XG standard. Your exact keyboard (and possibly drum preset itself) may vary. see http://pianocheetah.com/midi/drum.html and wikipedia:


8

Musescore is free as opposed to many other programs such as Sibelius or Finale. However, it is still very good and can do almost everything that paid programs can do. One of the input files accepted in Musescore is MIDI and it can output PDF among other formats. However, as guidot said, it takes a human to do it right because a MIDI file does not contain ...


8

Seems that you are new to the whole synthesis thing and you are looking for specific sounds found in other songs, so I recommend you to start with a software synthesizer that has a big and good library and macro support/dynamics. The library will let you choose from an array of well-organized pre-programmed sounds, and the macros will let you tweak those ...


8

This has been a raging debate for the past 30 years or so. There has been a healthy competition between the two platforms in an effort to corner a large segment of the market share. In the beginning, Macs targeted the creative artsy types and the platform had features and benefits specifically geared to favor musicians and photographers and graphic ...


7

As per the previous answers, there are electronic kits that are effectively silent, insofar as you only get the sound of a stick striking a rubber pad or, in the cases of some e-kits, mesh heads. However, I'm an acoustic drummer and I've found playing on electronic kits to be problematic: they're invariably fixed to a frame, so you can be limited in where ...


7

That's pretty common. My synth does that, too. Overlapping notes is a grey area in midi. But most synths do perform an implicit noteoff when a noteon comes along on that channel. If you want it to stay on, put them on seperate channels. That'll usually do the trick. Midi is primarily meant for piano. And you find lots of notation that shows a chord ...


7

MIDI is not sound. The MIDI specification does not dictate what any instrument sounds like, it's up to the synthesizer to generate the sound. Free synths sound like crap, but good ones can sound as good as the creators can make them. For example, the Pirates of the Caribbean soundtrack is entirely synthesized, yet most people don't even realize it.


6

audio to midi apps never work well beyond a melody on a single instrument. Add instruments or chords and they go downhill fast. so you'll always be checking the results. and how do you check em? you're back to "by ear".


6

With my MIDI sequencer, you figure that out on your own. You drag rectangles around the hand's notes that are the easiest to pick out, and that'll move them to that other hand's track. So, manually, you: Figure out if the piece is even playable by a human - sometimes it's for a computer to play (a bunch of hugely complex, blisteringly fast arpeggios a ...


6

What I do for critical recordings: I simply don't use virtual instruments running on the computer, but split the MIDI signal, route only one path to the interface and the other to a cheap general-MIDI sound module. This sounds horrible, but has neglectable latency so I can well use it for monitoring and get an as-clean-as-possible MIDI track. Once that's ...


6

Yes it is possible. Using your Mac If you want your Mac to be part of the system, you'll need to leave your Mac on running the software that is producing the sounds at all times, but that doesn't seem to match a "simple always-on piano". Samplers need a lot of resources, and having one on your system 100% of the time might be impractical. If you ...


6

Music21 is a musicology software developed at MIT and includes within it a large corpus of western classical, and other, music. From their website: Music21 is a set of tools for helping scholars and other active listeners answer questions about music quickly and simply. If you’ve ever asked yourself a question like, “I wonder how often Bach does that” ...


6

One thing to understand here is that MIDI data does not actually contain any notation. (Note the lack of key signature on your import.) So what is happening here is Sibelius is interpreting your notation as a bunch of pitches and durations on a timeline and outputting that data in MIDI format so it can be easily played back on a synthesizer or sequencer. If ...


6

HAVING GOT A LOT MORE INFO FROM THE OP, MY OTHER ANSWER (BELOW) DEALS WITH THE SPECIFICS OF THIS SONG. I'VE LEFT THIS ANSWER HERE TOO, AS IT DEALS WITH THE PROCESS (FOR ANYONE WHO DIDN'T SEE THIS QUESTION BEFORE, IT WAS ORIGINALLY JUST A LIST OF FREQUENCIES AS FLOATING POINT NUMBERS…!) Your question is a little unclear, but let me see if I can suggest some ...


6

According to the MMA, Roland was one of the early proponents of GM and proposed that the GM Sound Set include sound effects for use with games, as was the case with their CM32L sound module.


6

I can't comment on why the committee decided on those particular sounds as I wasn't there, but I will say that gunshot sound effects are very common in musicals, and until recently it was common for any kind of timing sensitive sound effect to be in a synthesizer book. Now we have laptops and software like QLab so it's more practical for it to be fired from ...


6

Here's how it works, generally speaking: One MIDI track which has your complete drum score, with the VST plugin applied to it. Any number of tracks, each of which receive a different output (channel) from your MIDI track. So the basic sound is provided by the VST plugin, but you can add the necessary plugins on a component-by-component (or ...


6

MIDI is just a stream of instructions, like: "Tell channel 1 to turn on note 60" "Tell channel 2 to turn off note 72" "Tell channel 3 to set parameter 1 to value 231" There is a set of conventions such as: Channel 1 is piano, 34 is electric bass, etc. Parameter 1 is modulation, 7 is volume, 64 is sustain, etc. This is called General MIDI (Wikipedia). ...


6

It won't go out the midi port to your keyboard, but the midi sequencer programs that display notation need it if they're going to show the music in standard notation. It's also helpful if you're a composer and want to know what the key is. Without it, a C4 might be the I, or might be the fifth or somewhere else in the key. You could generally guess based ...


6

As the specification tells you, the first data byte is the controller number, and the second byte is the controller value. As the specification also tells you, controller 91 usually is the reverb send level.


5

The USB 2.0 standard does not allow for "low speed" or "full speed" devices to be polled more than 1,000 times/second; "high speed" devices may be polled up to 8,000 times/second, but require fancier electronics. A MIDI interface takes 320 microseconds (0.32 milliseconds) to send each byte of data; if multiple notes are pressed simultaneously, two bytes ...



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