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16

This is a difficult question to answer, because you say you already understand synthesis, and that you're good at it - so it seems you should already know what synthesisers are capable of, and how to make them do it. So you'll know there are many different kinds of synthesiser, and they can be combined - there's nothing to stop you from controlling an FM ...


14

The synth patches that you want will exist if you build them yourself. :) You might consider studying some of the older musicians such as Keith Emerson and Rick Wakeman. At that time, people usually rolled their own sounds, building them from the basic four waveforms. Also, you might read up on "additive synthesis" which has to do with the theory behind ...


6

I think subtle expression possibilities is the key. Piano, electric piano and organs have a large and very finely controllable dynamic sound range1 (either by true continuous 𝆑𝆓𝆏 spectrum right "at the fingertips", or lots of of possible organ stop/drawbar combinations), so you can always counteract where it might get tiresome, without however necessarily ...


6

There are analogue and digital synthesizers. The digital ones you'll likely be able to emulate faithfully through a computer, but opinions differ when it comes to analogue. There are both digital synthesizers and programs that try to emulate them, but many feel that it is not like the "real deal". There is also a big difference manipulating real keys and ...


4

The composer Gershon Kingsley is still alive in the U.S.A. where he composed this song. If you manage to have him die within this year, the copyright will lapse in 2104 according to current rules if I am not mistaken. However, the lobbying of Disney Corp. has been effective in keeping Walt Disney's work out of the Public Domain by retroactive copyright ...


4

It is not a matter of quality. You can get great sounds from a computer and many albums have been made on nothing but a laptop or even an iPad or GameBoy. Quality is not the concern. There are good reasons for wanting hardware synths, though, even digital ones. They start up instantly and generally never crash. They have many knobs and controllers for ...


3

You're probably right. Even the most wonderful non-piano/organ synth patch would be too much if used for an entire concert (as would panpipes though). Many advanced synth performers will often tweak the patch as they play, equipment permitting. Sound wise, most synth sounds are going to emulate instruments that are either struck, plucked, bowed or blown, ...


3

Not sure what kind of sound the module should produce, but Ketron produces some fairly portable ones. Actually, have a look at this question, has many more examples.


3

Things you definitely need : P.A. system - which should incorporate the mixer, eq. and probably reverb. Drum machine. Synthesiser/ keyboard. Mic. Looper with maybe 4 or 5 pedals, to produce differing mixes. This gives the things you maybe don't need : Compressors. Exciters. Pitch shifter, etc. With a decent looper, you can create your own loops and save ...


3

Devices like the SH-101 were designed to work with external controlled voltage for synchronization with external devices, which is called "CV Gate". It is one method that people used before MIDI and the MIDI-clock specification (or SMPTE time code, for that matter). I do not believe there are any metronomes, per se, that provide CV Gate, but back in the day ...


3

Firstly, big appreciation for making your own sounds from scratch. It will lead into a personal style of music and a better understanding of the anatomy of sound. The fact that layering makes the song "a big mess of sounds" tells me that you're not aware of mixing and equalizing the synths. I'd see the layer of sounds as a scale: if you add a sound, in ...


2

Timbre - http://en.wikipedia.org/wiki/Timbre Best way to recreate a timbre in the real world is to consider two things: 1) The ADSR Envelope This is the different between a short, sharp sound like a drum hit versus a more gradually fading in sound such as a bowed violin. Adjust the ADSR / Amplitude Envelope of your synth sound. 2) The type of waveform ...


2

There are really two questions here. First, can a given synthesis algorithm represent all possible audio signals? Second, more related to what you are asking, how would you try to mimic a specific sound using a specific synthesizer? To answer the first question, there are synthesis models (such as additive synthesis) that can represent any signal, but there ...


2

Without going into a great, detailed oration, I'm going to suggest just two fundamental things that I think would help you in your pursuit. In his comment, Basstickler touched upon a great point - music experience. If you understand music theory and basic principles of orchestration, you can apply those concepts to synthetic sounds and learn how to voice ...


2

I believe that you are looking for a software synthesizer, aka soft synth software that receives MIDI data and outputs audio data. You may also need to consider the midi usb software driver software the software that allows one to send/recieve MIDI data across the USB interface and allow it to get to the synthesizers. In hardware this type of thing may be ...


2

Part of the reason is that synths are most often used in electronic music, which is usually highly polyphonic and emphasizes the interactions between multiple layers instead of focusing on one sound. As a result, synth sounds aren't created to be powerful across the entire realm of musical functions, but instead to do one thing really well and play nicely ...


1

Keith Emerson's Minotaur patch (the "Lucky Man" patch) Stevie Wonder's "clavinet kazoo" patch ("Boogie on, Reggae Woman") Bjork and Emilie Simon both often feature natural sounds that sound synthetic, and process natural sounds into very synthetic sounds. Tom Waits as well. I consider these "synthetic" sounds because, technically, they are even if their ...


1

Apart of the wise responses here, I've found that the simulators of brass instruments can give good results as solo instrument. Thinks like flughel, horns, flutes, basson etc. Although I suspect this may depend greatly on the specific synthesizer. By the way using here the software emulator of the Korg M1, from Korg itself, exact outcome as the original but ...


1

if you want to record and do professional stuffs you go for : DAW (digital audio workstation) , music sequencer or midi sequencer. if you want just play your instrument easily without recording and good sound quality you need to go for : standalone VST (or VSTi) , for example "standalone piano vst". also you can use these VSTs as a plugin in your DAW or ...


1

RTFM: old triton manuals -- on page 23 (or so) it describes how the knobs can be used to modify the existing sound samples in a manner similar to an analog synth. For completely customization, you'd want to use the sampling features: i.e. play the sounds that you want into the audio input and then assign them to keys.


1

There are plenty of tools to help deconstruct a sound. You can view the waveform on an oscilloscope (old analog or sampling digital) using many different time scales, zoomed in to see the waveform, or with a longer time scale to view the general amplitude envelope. Spectrum analyzers and audio spectrographs will show you the frequency components and ...


1

Today, many keyboard instruments work by having a processor assemble every individual sample of the output waveform, and many of today's processors are sufficiently powerful that they can affort to run many thousands of instructions for each sample they output. This gives the designers and firmware programmers (the people who design the software which runs ...


1

Actually there are several items that makes it hard to exchange sounds between synthesizers: For romplers (meaning synthesizers based on sampling), the samples are different from one synth to another. The synthesis engine is different (meaning the parameters that define the (change of) the sound/samples). Even if the engine is the same, the parameter ...



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