Timeline for How do you get that big 90s distorted guitar sound (Jawbreaker, Pixies, etc.)
Current License: CC BY-SA 3.0
15 events
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Jan 23, 2018 at 22:36 | history | tweeted | twitter.com/StackMusic/status/955932299744501760 | ||
Jan 23, 2018 at 21:49 | comment | added | Basstickler | That's not a bad idea, however, you should definitely base your decisions in part on what you intend to do with your product and how realistic those goals are in the short term. Basically, don't spend a bunch of money on hardware that you can come close to emulating with software if you're not going to actually get paid more because of it. Hardware is great to have but if you're not actually making any money from music, the authenticity shouldn't be too much of a concern. You can replicate pretty much anything with software. | |
Jan 23, 2018 at 20:49 | comment | added | Eugenio | I'll have to invest in some equipment then. Currently just have my home set up but I'll look into physical equipment to start the writing and recording process. | |
Jan 23, 2018 at 20:42 | comment | added | Basstickler | I've also heard a lot of professionals talk about getting everything the way you want it in your mix and not leave any of it to the master. Mastering should just be making small changes to allow everything to be the appropriate loudness and translate properly to different speakers. If the mastering engineer is expected to change the overall sound/feel of a track, then the mix wasn't done properly. | |
Jan 23, 2018 at 20:40 | comment | added | Basstickler | You're surely welcome. The general rule that I've encountered when working with professional engineers is that you want to make everything sound as good and as close to your end goal as possible before you're even going into the computer, then use the plugins to get the rest of the way there. Obviously this is a bit different when you're only using plugins for your effects but you can apply that thought process here again, but more broadly, that you want to get everything as close to your desired result as early in the process as possible. | |
Jan 23, 2018 at 20:26 | comment | added | Eugenio | @Basstickler thank you so much for your input as well. I think I'd like to get the sound as close as possible out of the gate before fiddling with effects, specially because I'm mostly using software. | |
Jan 23, 2018 at 20:21 | comment | added | Eugenio | I'm looking at tutorials now for it! Do you believe software can approach this kind of sound? I do want to eventually learn the mastering process. I'm starting to realize writing, mixing and mastering are kind of linked into one process. | |
Jan 23, 2018 at 20:14 | comment | added | Basstickler | I would definitely advise against adding any effects to the mater track prior to completing your mix. I would agree that the overall "wall of sound" approach to guitars has more to do with how it is mixed/mastered but you do have to get the right sound on the way in (or in the box if you're doing your effects there), so I think the best answer will talk more about that than mixing but it all has to be considered. | |
Jan 23, 2018 at 19:25 | answer | added | Todd Wilcox | timeline score: 10 | |
Jan 23, 2018 at 19:10 | comment | added | Tetsujin | Yes - though if that's what you're aiming for from the start, you can strap one over the master bus earlier. You need to learn how it affects things, though, & not just go mad with it ;) | |
Jan 23, 2018 at 19:07 | comment | added | Eugenio | Thank you! I'll look into multi band compression and brick wall limiting. From a quick glance it seems like they are mostly used in the mastering stage rather than mixing/writing. | |
Jan 23, 2018 at 18:31 | comment | added | Tetsujin | I listened [& to some pixies]... my first comment stands. Don't over-push your amp sound, the effect comes afterwards, at the mix. Check this extract - more like Eels than your examples, but this is a single guitar, no overdubs, crunchy not high-gain, mastering comp makes the "wall" - soundcloud.com/graham-lee-15/norton-disney-weightless-excerpt | |
Jan 23, 2018 at 18:23 | comment | added | Tetsujin | Without even listening, I bet the original sound is not as distorted as you're trying to make it. The overall effect comes in the mix, as the track is comped. It was the early days of multi-band compressors & brick-wall limiting. Listen to Eels, Novocaine for the Soul for one of the very first examples. | |
Jan 23, 2018 at 18:01 | review | First posts | |||
Jan 24, 2018 at 23:35 | |||||
Jan 23, 2018 at 18:00 | history | asked | Eugenio | CC BY-SA 3.0 |