I've got a drum track in Garageband and been trying to record verses/choruses individually, copy and paste good versions around, etc.

However I've noticed fairly consistently, my recorded vocal and guitar parts are a tiny bit ahead of the beat. We're talking semi-quaver, maybe demi-semi-quaver i.e. 1/16-1/32 of a beat. It's barely audible except that when I split a region on the beat, a tiny fraction is cropped... often even this is not noticeable unless you repeat a section.

I can shift the entire track a tiny amount (I think) but once you start splitting into multiple regions, this gets a real PITA so I'm wondering if I can avoid it happening.

I notice using input monitoring, there is a tiny echo which might be the same sort of duration between hearing it live, and through my headphones. I don't need to hear myself through the headphones but I do need to hear the drum-track very clearly to keep in time.

Any suggestions what is happening and how to best deal with it, for a fairly novice GB user?

  • 2
    In Logic when I split a region and there’s a small chop on the first note I either pull the left corner and uncover the beginning of the chopped note after pasting it in the right spot or I split the region a beat or half beat before the chopped note and then paste it a beat or half beat before the downbeat. Are either of these options available in GB? Nov 2, 2020 at 21:49
  • I think so. I only discovered the other day that when you plonk/drag one region on top of another, the old one is still there i.e. you can recover it. I thought it was written over!
    – Mr. Boy
    Nov 2, 2020 at 22:07
  • Most moves like that are non-destructive unless you delete the file underneath. Even then the content should still be in the audio bin but it may be different in GB than Logic. Nov 2, 2020 at 22:26
  • @JohnBelzaguy this is what happens when you 'learn' by just trying to use it without ever reading any kind of tutorial... you miss the most basic features :)
    – Mr. Boy
    Nov 2, 2020 at 22:41
  • We are all guilty of that at times, my friend! Nov 2, 2020 at 22:50

1 Answer 1


This is probably a latency issue. DAW audio works by filling up buffers with a small amount of PCM-sampled audio, sending that to the computer, which does some processing and mixing, filling up another buffer which is sent to the sound card / interface, which then converts it to analogue that you can hear. So, this response is not speed-of-light like in analogue processing, but does incur this “tiny echo” that you noticed.

Humans, it turns out, are pretty good at both detecting and compensating latency. In your case, what seems to happen is that because you hear your monitor signal delayed, you compensate while performing, so that what you hear back of yourself is on the beat. But the DAW has itself also already latency compensation built in, i.e. on the recording the track will actually be placed at the time you really played/sang – slightly before the beat.

It is possible to change the amount of latency by selecting the buffer size – typically available are 64, 128, 256 ... 2048 samples. The smaller the buffer, the less latency, but it may also make your system unstable. The reason for this problem is that PCs aren't really made for the kind of signal flow that you'd ideally want for audio: processors need to fetch a whole batch of data to run at best efficiency, and the operating system can interrupt the audio thread briefly, which is only ok if the buffer is not yet required (else it's a buffer underflow or overflow, which manifests itself in audio crackle and/or dropout).

So rather than trying to get your DAW latency down, a better solution is zero-latency monitoring: if you hear yourself playing directly, through an analogue or synchronous-DSP signal path, then the problem vanishes. Any decent audio interface offers dry monitoring without latency. If you rely on the computer for guitar amp modelling then it's trickyer. I recommend you find another solution – splitting the signal, using some cheap practice amp for the monitoring and only putting the good effects on the recorded take will probably give better results than if you have great monitor sound but don't get the performance right.

  • This makes sense but since my drum-track is coming out as a monitor, will I be able to eliminate the issue? Or do you think the drums (being simple midi or something) are lot lagging so hearing my dry vocal/guitar against the drums would fix it? I guess I'll try :)
    – Mr. Boy
    Nov 2, 2020 at 22:06
  • If the DAW's latency compensation is set up correctly, then feeding the drumtrack right back into the analogue audio input instead of the monitors will result in it being correctly aligned with the original. Consequently, if you're on time with that track as you hear it (without extra delay on yourself), then it will also be on time in the recording. Nov 2, 2020 at 22:30
  • My head is spinning trying to figure this out, is it latent due to me singing to a latent playback or is the equipment recording me latent? lol. Love this stuff though always something to learn.
    – JPM
    Nov 2, 2020 at 22:35
  • The detail I find a bit weird is that my recording is early - normally I'd expect any lag to cause it to be running behind. But I'll test these things out and see.
    – Mr. Boy
    Nov 3, 2020 at 10:35
  • @Mr.Boy it would, but any decent DAW automatically compensates for this lag. The problem arises when the DAW compensates the recording although you already (unconsciously or else) compensated for it when playing your part, i.e. the lag gets overcompensated. Nov 3, 2020 at 12:34

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