I'm familiar with programming realistically sounding drums. Many programs include sampled real drum instruments organized in kits, such that the included drum samples sound good together. All that's left to do is to program a MIDI pattern.
Electronic beats are more complicated; they don't tend to be "kitted", and there is infinite freedom in selecting the sounds. I browsed some drum sample libraries and feel overwhelmed by the variety of sounds and the prospect of organizing them.
I'm looking for guidance in terms of what to consider in creating "kits" for myself and how to narrow the field of sounds as I go.
Some of the considerations I have in mind:
- Are synthesizer plug-ins (as opposed to sample libraries) better organized in terms of collections of compatible sounds?
- Do I need to assume from the start I will have to edit the sounds myself to get good matches, or can I expect to find matches without editing?
- Are there well understood characteristics of different drum/percussion sounds that would make them more or less likely to work together (say, in choosing between many different hi-hat and kick drum samples)
- Similar to the above, is examining the technical parameters (e.g., frequency spectrum, length, or amount of FX) used in the sample much help when selecting the samples?
If there are other, better considerations, I am eager to hear those as well.