Sequel to this question... sorta: Understanding MIDI Files
I'm using Starbound Composer to directly edit a .midi file. I'm not really sure if it's .abc or .midi that's the main focus here.
BGM ~ The Tank Girl's Dream
Okay, so anyone who's played the PC-98 Windows Touhou games will know what I'm talking about. It's the song that plays during the fight against the first Extra boss in the entire series.
The song suddenly cuts off at about 25 seconds and switches tracks to the main part of the song, like so:
I want to make one track cut off at the point where the music pauses, and then have the other tracks cut in when the music starts again. However, I have no idea how to do that. I know it has overlapping notes, but I honestly don't want to have to count every single note.
In an .abc file, what, exactly, determines the note location and length? Knowing where the notes are placed would really help me out. Thanks.
update: Whoops, I figured it out but I really don't want to page through 25 whole seconds to locate where the music cuts off, and suggestions? (Note: the z[x]/8 is what determines note length.)