I've listened to a lot of stereo music that when listened to through good headphones sounds quadrophonic. For instance Pink Floyd's The wall seems so 3D even in stereo.

How to place my instruments and work with them in 3D using VST plugins?

  • 1
    I have no idea about placement behind a listener, but for front-back placement in front of the listener, check out the free Proximity plugin -- it's designed to encapsulate all the different sonic elements that go into making a sound appear closer or farther away. I use it mostly on lead vocals.
    – Jon Seigel
    Apr 8, 2017 at 18:40
  • en-us.sennheiser.com/ambeo-orbit
    – Richard
    Aug 1, 2019 at 13:16

2 Answers 2


The 3D placement is just playing with EQ, volume and reverb. This wont give you a perfect 3D effect but it will work. In general remember those rules.

EQ: The farther the sound the less high frequencies it will have (so maybe use a low pass filter)

REVERB: the farther the sound the more wet signal you'll ear, less early reflections and less pre-delay (when the signal is closer you have more ms of pre-delay)

VOLUME: now that's an easy one, when the sound is far away you have of course less volume.

Hope this helps a little bit.

  • I didn't mean only far or near. But also below or above, behind or at the sides. Sometimes the sound is all around you. Mar 23, 2017 at 9:01
  • 1
    that's close to impossible, make a sound coming below and above is one of the most difficult things to do without having more speakers. For this nice 3D effects youtube.com/watch?v=IUDTlvagjJA you have to use a special microphone.
    – MadManMoon
    Mar 23, 2017 at 9:03
  • This is marvelous. Amazing. That's what I want. Mar 23, 2017 at 9:25
  • check out the 3Dio microphone
    – MadManMoon
    Mar 23, 2017 at 9:26

In short, filter your signal through modifications of the frequency spectra to match notch shapes of HRTFs, introduce interaural time-delay for left-right distinction, and use geometry model (e.g. room) to add in early-reflections/reverb to simulate depth. We did all this in a recently released 3D panner/mixer/reverb plugin. Muze: 3D Binaural Reverb/Mixer/Panner VST/AU

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