I would like to create a sample pack of the Native American flute. I am new to this, but having looked around, you don't need thousands of samples in a sample pack, just maybe 100.
What I'm wondering is how to properly record samples for a flute?
That is, what angles and such do you need to record to capture all that the flute can do? (Not talking about which mics you use and all of that, just of the tones and effects you can do with the flute).
- Slowly turning on a note.
- Abruptly turning on a note.
- The screechy sound of the flute.
- The regular sound of the flute.
- Transitions between notes?
- Every possible note?
For example, do you need to record every possible note you can make on the flute, or can you just record everything in "A" and then use the effect tools in your software to modulate the sound to generate the rest of the notes (and would it sound accurate).
These sorts of things. Basically, what sounds go into a good flute library, and how many (order of magnitude) would be a good set.
Basically, how much variations of samples do you collect, vs. how much can software do the rest.