I would like to produce a suite of guitar or harp sounds to make a set of primitive samples. The lowest level samples or components you would need to be able to write music with a keyboard using these samples.
My question is, what roughly do you need to record to make it sound realistic coming from a keyboard? Do you need to record every possible note, or can you just record everything in say “middle C” and then use software of some sort to gonvert those notes into every pitch? What about (on a guitar) sliding between notes, how should you record that? Or bending. Do you just need to record one bend and then you can generate the rest programmatically?
I don’t need to know every aspect, just roughly some guidelines to follow to get quality results. Thank you for the introduction.