I noticed that I made my favourite own tracks with this technic:
- take an ostinato build from a 4 bar phrase, repeat it over and over after a little repetition
- take a pure chord progression (Chord ostinato?) with the same length and add this layer to the first one ... repeat the first, the second or both steps with a little repetition between adding the layers
- take a melody with a "strong" dynamic effect which is purely hearable but doesn't shadow the layers out fully
With each repetition there is a little variation in the melody, then there is a "climax" section, where some layers are taken out, maybe new ones come in, here there can be a melody + only one layer or "only melody" cases, these cases can folow each other or this section can be short too.
Possibly jump back into the music. From a sheet music point of view I mean using coda. Than jump to an "ending" section, which is really short but add some resolving, calming effect to the composition. -
If the music is in a video game, then start over and leave the resolving part out.
I know that there are video game tracks with a similar pattern but I was curious if maybe there are a specific name for this genre? I like this "layering", "evolving" effect but I don't find any term for this.