TL;DR
You must use not one, but two Whammy Pedals in the guitar effect in Guitar Pro 8 on order to achieve the 2 octave pitch shift.
As far as I know, there is no standard notation to indicate a pitch shift. You can put a custom symbol or a text character or a short acronym like P.S. (pitch shift) and add a corresponding description in the beginning of the score. Guitar Pro 8 inserts automatically a text note when you create a sound automation for a change of effect, so that would also be clear enough. Skip to the end of the long answer below to see a screenshot of how it looks like.
Long answer
The general consensus online is that the effect you hear is achieved using the Whammy pedal to create a 2 octave up pitch shift. This YouTube video details further exactly what notes to play and how: you play an octave interval at the same time you use the Whammy pedal.
See below the instructions to create the double whammy guitar effect on Guitar Pro 8, both for the audio playback and the score. In case you already know how to do it, skip to the end to see a screenshot with the final result.
Program the playback sound for the whammy pedal pitch-shift:
The idea is to create a new sound effect which is a copy of the original effect you are using in the guitar plus two whammy pedals (each whammy pedal shifts the pitch one octave up) and then to automate the track to change to this sound effect and back to the original effect whenever you want to play these pitch-shifted notes.
Follow the steps below to do this:
- Press
F6
to open the Track right side menu.
- Go to the
SOUNDS
section.
- Click the
+
button to add a sound.
- In the pop-up menu, select
Copy sound from <original effect>
.
- On the newly created
Whammy effect
, click on the second row
(with the triangle pointing down) to expand the effect menu and see its details.
- Here, click on an
empty row
and on the pop-up menu select Pitch > Wham'
.
- Click the
pedal icon
on the left of the new Wham'
pedal row to configure it.
- Turn the
PITCH
regulator to 12 (to pitch-shift an octave up) and the FILTER
regulator to 0 (maybe other values work but this is the one that sounds best to me).
- Repeat the three previous steps on another
empty row
to add and configure a second whammy pitch-shift pedal. After this, this effect is now a copy of the original effect but pitch-shifted 2 octaves up.
- On the score, move the cursor to the note you wish to pitch-shift and press
SHIFT
+Down
to select it.
- On the menu on the top horizontal bar, select
Edit > Sounds
and then select the Whammy effect
you created in the previous steps. This adds both the sound automation to change to the Whammy effect
on the note where the cursor is currently at and also the sound automation to change back to the Original effect
on the next note.
- Repeat the previous two steps on any other note you wish to pitch-shift.
After doing this process for all the desired pitch-shifted notes, if the audio playback does not sound the way you intended, go to the menu on the top horizontal bar and select Edit > Sounds > Sound automations...
to see the list of all automations on the given track and try to find what is wrong (maybe a sound automation is missing, is in the wrong place on the score, has the incorrect effect, etc).
If even after debugging the sound automations you still have problems in the audio playback, then you may be experiencing audio playback bugs in Guitar Pro 8 when using sound automations. When I was testing this answer on my side, I noticed for example that when placing sound automations on each consecutive note of a 3 note sequence, the audio playback would not produce what was written in the score. Some sound automations would mysteriously disappear from the sound automation list when I added more sound automations.
Depending on how close the pitch-shifted notes are to each other, the score may look clean or it may look like a mess with lots of text notes overlapping each other. To fix this, see the next section.
Notate the whammy pedal pitch-shift in the score
As far as I know, there is no standardized notation for pitch-shift pedals (not even on Guitar Pro 8, except for the Wah Open
and Wah Close
Wah pedal effects). Therefore, the best thing that I could think of was the following:
- Press
F6
to open the Track right side menu.
- Go to the
SOUNDS
section.
- On the
Original effect
, click on the second row
(with the triangle pointing down) to expand the effect menu and see its details.
- On the
Label displayed on the score
textbox, write Orig.
(or any other short name you prefer for the Original effect
, such as Fuzz
, Clean
, etc).
- On the
Whammy effect
, click on the second row
(with the triangle pointing down) to expand the effect menu and see its details.
- On the
Label displayed on the score
textbox, write W2
(or any other short name you prefer for the Whammy effect
).
Finally, press T
in the start of the score and the following manual text note:
Score symbol chart:
W2: use the whammy pedal to pitch-shift 2 octaves up;
Orig.: go back to the original effect, i.e., stop using the whammy pedal.
After doing both these things for the audio playback and the score, I tested this and managed to create a working example. The final result should look something like this:
The audio playback always plays the original effect except for the middle note of each triplet, where the whammy pedal is used to pitch-shift the sound two octaves up.
The sound automation list for the example in the previous image is as follows: